Consumer & Gadgets

Nintendo aims to match Switch success with new console

Nintendo hopes to match the runaway success of the Switch when its leveled-up new console hits shelves Thursday, with strong early sales expected despite the gadget's high price.

01/06/2025 13:24

NASA tech gives treadmill users a 'boost'

Creators of the original antigravity treadmill continue to advance technology with a new company.

30/05/2025 16:41

Virtual reality has transformed design process for robotic floor-cleaners at Tennant

After Tennant figured out how to keep its plants open during the pandemic, it had a second problem to solve.

29/05/2025 16:10

Five things to do in virtual reality—and five to avoid

Open-heart surgery is a hard thing to practice in the real world, and airplane pilots cannot learn from their mistakes midair. These are some scenarios where virtual reality solves really hard problems, but the technology has limits. That's the upshot of a review of experimental research on VR, published in the journal Nature Human Behavior.

28/05/2025 17:04

Large language models struggle with coordination in social and cooperative games

Large language models (LLMs), such as the model underpinning the functioning of the popular conversational platform ChatGPT, are now widely used by people worldwide to source information, as well as to summarize, analyze and generate texts. Studies examining the responses provided by LLMs in different scenarios could help to gain a deeper understanding of their tendencies during social interactions, which could fuel their future advancement.

28/05/2025 15:48

Hands-on with 'Street Fighter 6' on the Nintendo Switch 2

Capcom doesn't have a huge presence for the Nintendo Switch 2 launch, but it is offering two stellar titles that have been released on other platforms. One game is "Kunitsu-Gami: Path of the Goddess," which is a surprisingly good game I reviewed last year, and the other is more well-known—"Street Fighter 6."

28/05/2025 13:50

UK loot box self-regulation fails: New study finds rampant non-compliance and no enforcement

Loot boxes and gacha are gambling-like products inside video games that players buy to obtain random rewards. Concerns have been raised about consumers, particularly children, experiencing financial harm and developing gambling problems. The previous Conservative UK government asked the industry, represented by Ukie, to try self-regulating, rather than to impose legislation.

28/05/2025 02:00

Smart measures to reduce your electricity bill

Would you adjust your electricity consumption if you received a notification on your mobile phone telling you when electricity was going to be most expensive the following day? Research shows that good information can influence our energy consumption.

27/05/2025 23:15

Creating better digital tools for students to learn to play music by ear

Learning to play music by ear is challenging for most musicians, but research from a team at the University of Waterloo may help musicians-in-training find the right notes.

27/05/2025 19:49

People show less trust and cooperation when interacting with AI vs. humans

An experimental study suggests that people are less likely to behave in a trusting and cooperative manner when interacting with AI than when interacting with other humans. Scientists use experimental games to probe how humans make social decisions requiring both rational and moral thinking.

27/05/2025 17:23

Emotional responses crucial to attitudes about self-driving cars, study suggests

When it comes to public attitudes toward using self-driving cars, understanding how the vehicles work is important—but so are less obvious characteristics like feelings of excitement or pleasure and a belief in technology's social benefits.

27/05/2025 16:57

Disney vs. YouTube: The fight for talent heads back to court

In the last several years, YouTube has become an increasingly formidable competitor to streaming services and entertainment studios, providing videos from amateur and professional creators, as well as livestreaming major events and NFL games.

26/05/2025 15:45

When AI-generated art enters the market, consumers win—and artists lose

In 2024, the New York Times sued OpenAI for copyright infringement, claiming the company had used the newspaper's content to train its algorithms without permission or payment.

22/05/2025 20:40

Great potential exists for solar cells on grain fields or pastures, finds study

Photovoltaic systems are increasingly being installed not only on roofs but also on open land. This does not always meet with citizens' approval. What is known as agrivoltaics (Agri-PV), however, is viewed more favorably, as researchers at the University of Bonn have now been able to show.

20/05/2025 22:59

Efforts to reduce TikTok screen time often increase usage

Efforts by social media platforms to encourage users to take breaks from screen scrolling may actually lead to some of them spending even more time online. That's according to research coauthored by University of Mississippi professor Christopher Newman.

19/05/2025 21:31

AI is moving fast. Climate policy provides valuable lessons for how to keep it in check

Artificial intelligence (AI) might not have been created to enable new forms of sexual violence such as deepfake pornography. But that has been an unfortunate byproduct of the rapidly advancing technology.

19/05/2025 19:00

Google unveils major Android redesign ahead of iPhone overhaul

Google unveiled the biggest update to its Android mobile operating system in years, weeks before its biggest competitor in the space, Apple Inc., is expected to give a preview of its overhauled iPhone software.

13/05/2025 23:42

How we think about protecting data: Game-based study reveals how context shapes decisions

How should personal data be protected? What are the best uses of it? In our networked world, questions about data privacy are ubiquitous and matter for companies, policymakers, and the public.

13/05/2025 18:50

Eldercare robot helps people sit and stand, and catches them if they fall

The United States population is older than it has ever been. Today, the country's median age is 38.9, which is nearly a decade older than it was in 1980. And the number of adults older than 65 is expected to balloon from 58 million to 82 million by 2050. The challenge of caring for the elderly, amid shortages of care workers, rising health care costs, and evolving family structures, is an increasingly urgent societal issue.

13/05/2025 16:29

Tariffs set to level up game console prices

The US tariffs barrage and the bounding cost of producing games have prompted manufacturers like Sony and Microsoft to announce price hikes on consoles, in an industry shift experts say is set to last.

13/05/2025 11:28

AI model analyzes social media posts to detect signs of depression

Social media is a sounding board of sorts in today's world. It's a place where people go to share their thoughts, opinions and feelings—and to test the reactions of others, too. In return, they receive feedback, often in real-time, as well as support and validation.

12/05/2025 19:49

Facebook reaps significant economic benefits from content provided by news providers, study finds

When it comes to Facebook, news matters—not the fake stuff but the real kind generated by working journalists.

12/05/2025 16:09

Google is rolling out its Gemini AI chatbot to kids under 13. It's a risky move

Google has announced it will roll out its Gemini artificial intelligence (AI) chatbot to children under the age of 13.

11/05/2025 23:10

A small bicycle handlebar sensor can help map a region's riskiest bike routes

While things like rain or hills can keep people from cycling, a major impediment is the risk of getting hit by a car. It's hard to identify the safest routes to ride, especially for beginner cyclists, and a key way to flag dicey streets involves time and injury: waiting until cars have hit several cyclists at a given location.

09/05/2025 11:39

World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake

The World Video Game Hall of Fame on Thursday inducted four honorees, paying tribute to games that challenged players and changed the industry.

08/05/2025 20:06

Nintendo forecasts 15 million Switch 2 sales in 2025-26

Japanese gaming giant Nintendo forecast Thursday that it would sell 15 million units of its hotly awaited Switch 2 console in the current financial year but warned US tariffs could hit its bottom line.

08/05/2025 11:18

Personalized social media features could help users manage time and well-being

Redesigning social media to suit different needs of users could make their time online more focused, according to new research by University of Bristol academics.

08/05/2025 02:00

Automated tool offers real-time feedback for English pronunciation among non-native speakers

A new system that improves on the detection of pronunciation errors among non-native speakers could improve English language learning. The technology, discussed in the International Journal of Computing Science and Mathematics, uses speech recognition tools and statistical modeling. It could offer English learners feedback and track their progress, particularly in regions where there is limited access to face-to-face human instruction.

08/05/2025 00:04

Smart home devices used to monitor domestic workers raise safety concerns

The growing use of smart home devices is undermining the privacy and safety of domestic workers. New research from King's College London reveals how surveillance technologies reinforce a sense of constant monitoring and control by domestic workers' employers, increasing their vulnerability and impacting their mental well-being.

07/05/2025 21:32

Amuse, a songwriting AI collaborator for music composers

Wouldn't it be great if music creators had someone to brainstorm with, help them when they're stuck, and explore different musical directions together? Researchers at KAIST and Carnegie Mellon University (CMU) have developed AI technology similar to a fellow songwriter who helps create music.

07/05/2025 19:24